Properties
Private
_colorSpace
_colorSpace: ColorSpace
Private
_gl
_gl: WebGLRenderingContext
applyFunc
apply
Func
: ((shaderUniform
: ShaderUniform, value
: ShaderPropertyValueType) => void)
Type declaration
-
- (shaderUniform: ShaderUniform, value: ShaderPropertyValueType): void
-
Parameters
-
-
value: ShaderPropertyValueType
Returns void
location
location: WebGLUniformLocation
propertyId
propertyId: number
textureDefault
textureDefault: Texture | Texture[]
textureIndex
textureIndex: number | number[]
The encapsulation of each uniform variable, including its cache value, data upload method, and data storage address.