Enumeration Members
WEBGL_colorBufferFloat
WEBGL_colorBufferFloat: "WEBGL_color_buffer_float"
astc
astc: "WEBGL_compressed_texture_astc"
astc_webkit
astc_webkit: "WEBKIT_WEBGL_compressed_texture_astc"
blendMinMax
blendMinMax: "EXT_blend_minmax"
colorBufferFloat
colorBufferFloat: "EXT_color_buffer_float"
colorBufferHalfFloat
colorBufferHalfFloat: "EXT_color_buffer_half_float"
depthTexture
depthTexture: "WEBGL_depth_texture"
drawBuffers
drawBuffers: "WEBGL_draw_buffers"
elementIndexUint
elementIndexUint: "OES_element_index_uint"
etc
etc: "WEBGL_compressed_texture_etc"
etc1
etc1: "WEBGL_compressed_texture_etc1"
etc1_webkit
etc1_webkit: "WEBKIT_WEBGL_compressed_texture_etc1"
etc_webkit
etc_webkit: "WEBKIT_WEBGL_compressed_texture_etc"
instancedArrays
instancedArrays: "ANGLE_instanced_arrays"
multipleSample
multipleSample: "multipleSampleOnlySupportedInWebGL2"
pvrtc
pvrtc: "WEBGL_compressed_texture_pvrtc"
pvrtc_webkit
pvrtc_webkit: "WEBKIT_WEBGL_compressed_texture_pvrtc"
s3tc
s3tc: "WEBGL_compressed_texture_s3tc"
s3tc_webkit
s3tc_webkit: "WEBKIT_WEBGL_compressed_texture_s3tc"
shaderTextureLod
shaderTextureLod: "EXT_shader_texture_lod"
shaderVertexID
shaderVertexID: "shaderVertexID"
standardDerivatives
standardDerivatives: "OES_standard_derivatives"
textureFilterAnisotropic
textureFilterAnisotropic: "EXT_texture_filter_anisotropic"
textureFloat
textureFloat: "OES_texture_float"
textureFloatLinear
textureFloatLinear: "OES_texture_float_linear"
textureHalfFloat
textureHalfFloat: "OES_texture_half_float"
textureHalfFloatLinear
textureHalfFloatLinear: "OES_texture_half_float_linear"
vertexArrayObject
vertexArrayObject: "OES_vertex_array_object"
GL Capabilities Some capabilities can be smoothed out by extension, and some capabilities must use WebGL 2.0.