Class Renderer

Renderer, each Mesh will have a renderer instance.

Hierarchy

  • Renderer

Constructors

  • Render based on rendering context and grid.

    Parameters

    • gl: WebGLRenderingContext

      WebGL rendering context.

    • primitive: Mesh

      Mesh to be rendered.

    Returns Renderer

Properties

_primitive: Mesh

Mesh to be rendered.

attribLocArray: number[]

Array of addresses of attribute variables in shader programs.

gl: WebGLRenderingContext
glProgram: ShaderProgram

Current bind program.

Methods

  • Clear depth, color buffer, etc.

    Returns void

Generated using TypeDoc