Private
_activeCurrently active texture unit.
Private
_enginePrivate
_fragmentPrivate
_glPrivate
_glPrivate
_isPrivate
_vertexAttribute variable location in webgl.
Readonly
cameraShader program id.
Readonly
materialReadonly
otherReadonly
rendererReadonly
sceneStatic
Private
_counterShader program counter.
WebGL program.
Whether this shader program is valid.
Private
_createPrivate
_createPrivate
_getPrivate
_getPrivate
_groupingPush texture data or uniform data into the block of the corresponding group.
Shader uniform.
Shader data group: Scene, Camera, Renderer and Material.
Is it a texture or a uniform variable.
Private
_recordUpload all shader data in shader uniform block.
shader Uniform block
shader data
Upload texture shader data in shader uniform block.
shader Uniform block
shader data
Upload constant shader data in shader uniform block.
shader Uniform block
shader data
Generated using TypeDoc
Shader program, corresponding to the GPU shader program.